I’ve been wanting to paint Vlad2 for a while, and was surprised by how fast I managed to finish him once I finally got started. (you know, instead of painting Satyxis, like I’m supposed to).
I started out by painting him with GW Blood Angel Red Contrast paint. I then painted the details, and finally some orange highlighting. The single coat of Blood Angel Red is very similar to Khador Red Base – I used that color to clean up some of the places where the paint had pooled in the wrong areas. He comes with that nicely sculpted base. I just used some desaturated blues and brownish greys. The lipped base is also Blood Angel Red through an airbrush – a few too many layers though, so it’s more of a crimson.
I painted a lot of Doom Reavers.
Fenris, Maximus, male Doom Reaver Swordsmen and male Greylord Escort are from Privateer Press.
Female Doom Reaver Swordsmen, female Greylord Escort and genderbent Fenris dismount are from Raging Heroes.
Objective marker is from Games Workshop.
Female Doom Reaver Swordsmen
Built from Raging Heroes Blade Maidens (Sisters of the Orphanage). Two Troop boxes and one Command box. The extra bits were turned into genderbent Fenris and a Greylord Escort. The swords come with a divot along the length which I filled in with putty. I made molds of Raging Heroes Flesh Eaters (Lust Elves Fantasy) masks using instamold and used greenstuff to copy them to the Blade Maiden faces.
I gave them a variety of skintones (to reflect Khador’s commitment to diversity when chaining prisoners to cursed swords that will drive them insane), and painted one red and one orange unit. S75 Red and Orange were used as the base colors (they use weird names that I can’t remember). VGA Chainmail Silver and GW Gehenna’s Gold for the metal and MSP Linen White and MSP Oiled Leather for the strips of cloth and leather. Everything was given a healthy wash of some combination of GW Agrax Earthshade and GW Nuln Oil.
My favorite part are the swords; the souls are freehanded on there. The base is MSP Black Green, the “soul” color is NPP Poison Green and the highlight is MSP Moth Green.
The bases for all units in this post were done at the same time. The snow is Woodland Scenics snow mixed with PVA and watered down so it doesn’t look dry. Tufts are Army Painter Frozen Tufts, with a few of them using the older Winter Tufts.
Next up is a regular unit of PP Doom Reaver Swordsmen and a Greylord Escort. These guys are a metal and weigh more than the both units of Raging Heroes resin put together. Again, I used a variety of skin tones, though I did more darker ones after realizing I forgot to include some really dark ones among the women. These sculpts are much simpler than the women, which helped a lot – I got them done in about a week and a half, as opposed to multiple months for the women. The swords were dry brushed in the same colors and the women’s swords, with S75 Red, SW Ruby Wash, VGC Beastly Brown, VGA Chainmail Silver and MSP Linen White used for the clothing bits. All topped off with a healthy GW black/brown wash mix. There are a few details I skipped over on the clother (rings in the leather skirts for one) so I could move them into the “done” column faster.
The Greylord Escort was painted to match the orange group of ladies above, mostly using the same colors as them. He started off with a zenithal prime coat, got glazes of VMC Basalt Grey for his cloak, a wash of GW Agrax Earthshade over the primer coat for the fur, VMA Steel for the pauldrons and P3 Battledress Green (IIRC) for the pants. I’ll have to keep the green in mind for future Khador guys – it’s desaturated so it doesn’t stand out, but way more interesting than brown or grey. His staff is painted with the standard sword colors of MSP Black Green, NPP Poison Green and MSP Moth Green. He got lots of GW Gehenna’s Gold accessories.
more details to come
This is Torch, Kommander Strakhov’s character warjack. I started him last summer, blending the red and painting over the black, painted the flames around ReaperCon, and did the metals last week. I took Michael Proctor’s class on Shaded Metallic at ReaperCon and have been planning on painting Torch using that technique for several months now.
Red: err… I forget. Usual assortment of D&R Inks, P3 and S75 colors.
Flames: Nightmare black up through white. I forget what I used for the midtone – maybe Dragon Blue?
Steel: Skeleton Key + Metal Medium. Shaded with Blue Liner.
Gold/Brass: VAM Gold for everything except the stacks, which are P3 Bright Brass. Shaded down with Black Green, and up with VAM Steel and Metal Medium.
I might go back and touch up a few spots (there is a decent amount of unpainted black) and enter him as a serious piece in ReaperCon. If any of my readers have other concrete suggestions please let me know. If I ever want to aim for Gold, I will need feedback and iteration.
Khador’s Widowmakers are feared by all of her enemies. The marksmen triply so.
However, when the concept of “elite marksmen” was attempted to be explained to the natives of South Khador, they just didn’t get it. Not only did they throw their rank-and-file at the problem, they insisted on waving about giant flags, which while very patriotic, dramatically hindered their effectiveness as snipers.
(After purchasing an ebay lot, I found myself with 15 widowmaker scouts/marksmen. I was about to trade them away, when I realized I could use them as Long Gunners with a little bit of conversion. Sure they’re not tourney legal as Long Gunners, but it’s not like I participate in tournaments, and it’s not like my opponents would be any more confused than they already were.)
I was originally planning on spending a good amount of time on these models, but the first pass of glazes and paints over directional highlighting looked sufficiently good that I just kind of finished up the details and called them done. My favorite part is the “witcher” hair on the running one.
For those who are unfamiliar with Warmachine, yes, these two are basically ninjas. They can run right through enemy models without getting attacked, they can’t be attacked from more than 5″ away, and they’re a huge PITA to hit in melee.
Original figure is a Raging Heroes “nuns with guns” figure. I replaced the 40k-looking gun with a blunderbuss, added Malakov1’s turbine and a Winter Guard hat.
I practice shaded metallics (I took Michael Proctor’s class at ReaperCon this year) on her turbine, gun and axe.
The matte coat dulled the red/orange of her coat down much more than I expected. I was a little disappointed honestly, since she was really vibrant.