I got the rest of the freehand done on Betty’s boots and jumpsuit, and I am really happy with how it came out. I started in on some of the other detailing of the jumpsuit, using the studio model for help. (I put a gloss sealer over the freehand since I don’t want to have to redo it)
Betty and Lug are the next set of Relic Knights figures I’m painting up – the first(ish) of my Cerci. Cerci are all sorts of bright colors, so they get the bright green bases, brights yellow and bright orange. I’m planning on sticking fairly close to the concept art for this pair, with the major exception that my Betty has a dark skin tone.
My phone did nasty things with the color balance – this is the same background and lighting on all the pictures.
First up is Betty:
Khador Red Highlight for her jumpsuit & boots, RMS Dark Skin for her skin, and Scale75 Amarth Blue for the hair.
Most of the work on Lug so far is from the airbrush. I primed him in black, then did light grey from the 50% angle on up, then white from the direction of the third picture. I gave him a fairly solid coat of VGC Yellow Ink, but that was a little too bright, and left too much black on the lower parts, so I did a light, translucent coat of VMC Ochre Brown then another layer of yellow ink. The only brushwork so far are the black stripes.
And here are the bases they’ll be getting.
Woo! Finally done! Lots of pictures here. Overall I’m fairly pleased, but there was a lot that I just said “heck with it” in the name of finishing the model. Unfortunately, Jessi’s pose (and where the pin ended up) kind of hides her, even though she’s probably the best painted part of the whole thing. The gun is stolen from a Dust Tactics model because I thought she needed an upgrade if she was going to compete with the likes of Kasaro-To (the only other Relic I have assembled and painted). Also pictured is Fritz, her cypher.
Codebreaker (and Slaved Cypher) won’t be out for a few months, but I wanted to get a head start playing with them, so I made a proxy out of an appropriately sized Infinity figure. This is the Combined Army’s Sogarat Tempest Regiment with some minor modifications (axe removed, helmet horns removed). The Slaved Cypher is a Reaper Bones familiar (from Bones Familiar Pack 2).
Most of the shading on Codebreaker was done with an airbrush, with edges and then a few details picked out. There is lots of purple because Black Diamond uses purple (corruption) esper. The purple/blue/red/orange coloring of the fibers is because Codebreaker also uses those colors. I’m not sure that was the best choice of things to do with those fibers, but he was looking just a little too boring with only gray and purple. The cypher was quickly shaded with an airbrush, then doused in a variety of different washes. A few high points were picked out with green and blue (so he looks gross) then fluorescent green eyes were added. He is not supposed to be a happy cypher.
I got Tomoko from Hasslefree Miniatures to use a proxy for a Viper in Relic Knights. Tomoko is pretty obviously based on Motoko Kusanagi from Ghost in the Shell, and that’s also what Viper is based on (though not nearly as closely). Of course, I had to give her purple hair like Motoko. It also turns out that Motoko’s clothing already matches my Black Diamond color scheme pretty well (neutral grays), though that is more of a happy coincidence than anything intentional. I got Tomoko on Thursday and had her done (except for sealing) by Friday evening. This is very close to my ideal – a good paint job fast. You may notice that she has the SMG that comes with the resin Tomoko but I’ve used the metal tag – I ordered a sprue of the sci-fi SMG and did a weapon swap, and it’s a pretty fantastic job if I do say so myself. I started by priming her with VMC German Gray, then airbrushed VMC Basalt Gray and RMS Rainy Gray for the initial shading. I used glazes of RMS Black Wash to create the black clothing, and mixed a little white into Rainy Gray to create a lighter color gray for the bodysuit. I picked out a few edges, laid down some subtle highlights and shadows on the clothing, then painted the skin with RMS Olive Skin triad. The hair is RMS Carnival Purple with some of the Imperial Purple triad for highlights and shadows.
Still experimenting the the matte varnish. I think that pushing it through the airbrush is just a bad idea. I don’t mind how it looks in hand (super-matte, but “fuzzy”), but I think applying it with a brush I can avoid the fuzzy while keeping the majority of the matte-ness.
And the super-closeup of the face which makes it look bad. (but not quite as bad as previous closeups – am I getting better or is the camera just out of focus?)